A SUPER throwback to the classic quarter eating arcade games of the 80's. Super Bit Blaster XL is an (even more) enhanced version of the retro styled, addictive, and fast paced arcade shoot 'em up!
Pivot XL is the second of three games in my minimalist arcade series that share aesthetics while having different control and game play. It is an addictive 'just-one-more-round' score chaser, perfect for playing while waiting in queue for another game.
Bing Bong XL is the first of three games in my minimalist arcade series that share aesthetics while having different control and game play. It is an addictive 'just-one-more-round' score chaser, perfect for playing while waiting in queue for another game.
Righty Tighty XL is the third of three games in my minimalist arcade series that share aesthetics while having different control and game play. It is an addictive 'just-one-more-round' arcade score chaser, perfect for playing while waiting in queue for another game.
Vecter is a fast-paced runner and shooter game where your goal is to survive by the skin of your teeth and raise hell in your path. You get in your ship, you push the throttle on max and then try to survive for as long as possible by annihilating anything that gets in your way.
Get some milk, kill the traitors, save Hell and rescue the hottest demoness from the clutches of those nasty people and mega-corporations!Big Drunk Satanic Massacre is basically a shooter with strong RPG elements - not that rocket propelled gun, though.
The game itself takes place in Hell where the main hero, Lou, is to find milk and rescue the hottest Mistress from the clutches of a fat clown.
The game consists of four levels / chapters representing different areas of Hell, such as the hellish Big Wac fast food café, Skeleton Slums and the Red Light District.
A roguelike tower defense game with a dash of deckbuilding. Choose a reward, improve your build, survive the next wave, repeat. Highly replayable, difficult, and addictive. You'll want just one more wave, just one more run!
This game demands both logic and strategy. The objective is to construct solid layers of cubes without any gaps, using provided figures of specific shapes. Players earn points for each completed layer, which is then removed from the matrix.