New game with combined genre of strategic survival, Sandbox, and city building simulation. Enjoy the simulation with vast world to adventure with a great number of contents. Build your own economical system to sustain your ideal city of Ratopia.
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Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Make trade agreements, alliance, and war with neighboring AI controlled kingdoms. Each villager and resource is individually simulated.
Ostriv is a city-building game that puts you in a role of a governor of an 18th century Ukrainian town to challenge your creative skills and management abilities.
The original inspiration for the hit mobile game My Singing Monsters, Thumpies is now remastered and re-imagined. Thump to the rhythm and bounce to the beat with these cute, fuzzy, and kinda gross, musical monsters!
Build a soviet republic from an impoverished country into a rich industrial superpower in a city builder with intricate production chains and a fully simulated global economy. Manage the lives of your citizens from education to work and party loyalty to criminal activity.
After a nuclear war life on the surface became impossible. A 300m thick radioactive fog covered the Earth. We are looking for bold active people to manage the process of restoring life on Earth. Join!
New Cycle is a city building game with focus on survival. After an apocalyptic series of solar flares, human society has been thrown into disarray. Establish a settlement and develop it all the way from humble beginnings to industrial metropolis.
Inspired by RimWorld and The Sims, Catizens is a colony management simulation game where you watch over unique cats with quirky personalities, as you help them build and grow their settlement while exploring new lands, facing off against wildlife and overcoming the challenges of each environment.
A fantasy village builder focusing on creative building, colonist psychology and base defense. Handle resources, farming, production, tools, diplomacy, families, trading, defense, and research, as well as the wishes, expectations, thoughts, and equipment of every villager.